Kaylorin: Thank you all for attending. This will actuality probably be an epic battle with a kin meeting attached since it is a VERY brief agenda this week.
Kaylorin: Firstly the good news.. no kin meeting next week.. yes really .. you are free to come into the kin house and ramble at yourselves for half an hour or so but Cait and I won't be here. It is our wedding anniversary and we decided to spend the whole evening together in something.. well I think those people who believe in it call it real life.. not sure it really exists but we will see
Kaylorin: Of course if you want to spontaneously get an epic battle or instance run together next week in our absence feel free :)
Cait: 7 years, if anyone is curious
Kaylorin: Speaking of organizing things.. huge thanks and kudos to the Officers who held things together in our absence this week. We were both tired and I am hugely busy with some out of game things right now...so we needed a short break. Thanks to the officers for ensuring events continued in our absence. Next week should be more or less back to normal
Cait: we will be re-scheduling events, esp Chicken Play when the people that primarily requested it are available, but we will try to give advanced notice
Kaylorin: Though I hear there was to be a choice between chickenplay and deeds tuesday but we are now being asked to postpone chickenplay which we will do. So more news on that when we have it. so Deed Night tuesday. Otherwise should be 100s night Wednesday. Low level group thursday. No kin meeting friday :) And tomorrow there will be an instance run of some kind
Kaylorin: And of course Sunday is the moria levelling group which has reached Waterworks as well as defeated Forgotten Treasury a few times.
Lesraldor: i was thinking this Sunday and from now on out we will only run the instances
Lesraldor: since most of the group is 58
Lesraldor: i also hope everyone who is 58 gets their class quests done and pick up the optional quest that can only be done in one of the instances
Cait: which means we desperately need enough people for 2 full groups, as we only have about a group and a half most Sundays
Kaylorin: Turbine ran some more tests this week on the music system.. more changes planned for Bullrorarer due to a problem with a few notes but it is still under development for those interested which I know is some of our kinmates.
Kaylorin: Item of the week is a level 30 tanky sword with might agility, parry and morale. [Strong Sword of the Swift and Strong]. Speak to an officer if you have a character who would like this.
Kaylorin: Another LI focused sale this week.. 25% off Legendary slot unlocks, tier upgrades (scroll of empowerment), legacies, scroll of combination, universal solvent and relic removal scrolls. With the new system coming soon you can judge for yourself whether these are good investments when we know so little about what is happening
Kaylorin: though I know a character or two of mine has been waiting for the legendary unlocks to go on sale and might pick up a relic removal scroll or two especially as they now include crafted relics in what is kept.
Kaylorin: And if you can force yourself to get excited about it, using code 5MEAL5 can bring you 5 free regeneration food
Kaylorin: And that concludes the dull part of the weekly meeting. Now to bring you both excitement and knowledge is Cait with her latest Did You Know segment once again providing information on an easily overlooked aspect of the game.
Tonight's Did You Know was written for us by Ryshia. Big thanks again to him for all his effort. The topic tonight is Plugins.
This will cover how to install, and initiate a plugin. Keep in mind Plugins cannot play the game for you. There are some features of the game that the developers didn't feel was worth their time and energy, but felt it should be worked with.
The bright idea was to allow the players to use these functions themselves in the developers stead.
The result is the Plugin System
Where do we get plugins? Skipping the Long-winded explanation... Go to.
(to add a little long-windedness, LoTRo Plugin Compendium is a tool that helps you manage all plug ins)
Extract file: PluginCompendiumSetup-18.104.22.168.zip
Run: Setup (not PluginCompendiumSetup)
Click: Next three times
Wait for installer...
Click: Yes, for Windows Security Access.
Open the Compendium (There should be an icon on the desktop). Upon opening there will be a short splash screen.
We come to the first tab of the Compendium: Installed plugins. Chances are you do not have anything in this window, unless you have already tried using plugins or have some installed already.
The second tab of the compendium is: Add New Plugins. This window is where we will start to explain how to use this program.
There is a fairly large list of available plugins. When you select a plugin, the box at the bottom of the window will display details about the plugin.
We can sort the list of available plugins, by clicking the category name. Do this to the name field, so that they are all in alphabetical order.
Next we can select a plugin by selecting the check-box next to the plugin name. Go down the list and select Palantir. (do not select Palantir II).
Click the Add Button in the upper right of the window and wait for the program to install the files. The load bar is located in the bottom left of the window.
Once installed we will click the First tab: Installed Plugins. Again select the Palantir plugin and click the button in the upper-right called: Update. To ensure all the files are current.
You will need to fully exit the game and log back in, before LotRO will recognize the plugins. We will take a small break to allow everyone time to restart LotRO.
If you already have plugins but have not used Compendium, then the compendium will locate the ones you have and offer them to be updated by placing them in yellow highlight.
There are some plugins the compendium cannot adjust. those are highlighted in Grey.
Any updates made after LotRO has started, will not take effect until the Client has been restarted.
Plugin Compendium cuts out the hard part of plugins. Finding the right and working ones, proper installing and rewriting file script to make them function, etc. Just select the plugin and start the game.
Now that we have installed the Palantir plugin, let's start by initiating the plugin while in game.
We are going to look at using a plugin, employing three different methods to initiate the plugins.
Plugin Manager (extroverted), Plugin Manager (introverted), and an Alias Shortcut.
The first two are the same system, Character-Login and In-Game. The third is calling the plugin using the Alias System. We went over Aliases a few weeks back, check the DYK thread at the forums for a refresher.
Plugin Manager (extroverted): Extroverted just means we are going to access the plugins prior to loading in a character. We can access the Manager at the Character Select Screen, A Big Blue Button called: Manage Plugins.
We can access the Manager in-game by selecting the system menu (from the ^ at the far left of your toolbar) and selecting Plugin Manager.
Both methods will open a new window where it will list the plugins LotRO has found.
In this list we should see the plugin: Palantir. Click this once and in the window will be any loading information you may need (when available).
What we are really looking for is a pull-down menu at the bottom-right of the window. In this pull-down menu is a list of ALL of you characters (freep and creep alike, regardless of server.).
Here we check off, which character, we wish to load the selected plugin. To clarify: when the character is loaded in.
While we are in-game, we can double-click the plugin name and it will start the plugin for us.
After we start using more than one or two plugins, computers that are having a hard time with lag may become affected.
You may also decide that you prefer to load a plugin only at the time you need it. Otherwise, you may have to change settings often (which may not be accessible from the Plugin Manager). For this we use an Alias.
If you are unfamiliar with Aliases, please refer to the session on Aliases. The session is short and very helpful. However it will not be required for the following to work.
We are going to make two Alias Shortcuts. One; will load (start) Palantir. Two; will open the options window for Palantir.
Remember to remove the skills from the 1st and 2nd Quickslot in your toolbar (by default: keyboard key, 1 and 2) as they will be replaced by our Alias Shortcuts.
To move them, (if you keep your skills locked so you don't accidentally move them) press Ctrl O, goto the Quickslots tab on the right (last tab in the 2nd cluster of tabs) uncheck the first box, then drag those 2 skills to another skills box for now.
Then, to set the aliases you need, type into your chat window:
=> /Alias ;StrPal /Plugins Load Palantir
=> /Alias ;PalOpt /Palantir Options
These two lines should create two aliases to call Palantir.
Type into the chat window:
=> /Alias Shortcut ;StrPal 1
=> /Alias Shortcut ;PalOpt 2
These two lines should have created two shortcut skills. Starting Palantir in Quickslot 1 and Opening Palantir Options in Quickslot 2.
At this point you can move these to any quickslot. If you remove the shortcut from your quickslots, the alias still exists. Just reenter the shortcut command (the second pair of lines above) to get the shortcut back that was lost.
Palantir has a wide variety of options. This particular plugin was chosen for the example, for of all the Plugins, this is the most recommend plugin to have.
This plugin places the health and power bars in the middle of the screen in a parentheses (....) with 4 debuff indicators at the bottom. [Wound, Fear, Poison, Disease].
When adjusting the User Interface (Ctrl+O) we can add Potions to the individual debuff indicators.
While in combat (and even outside of combat if you so choose the option) if you were to gain a curable debuff, you are able to remove it by simply clicking on the (color coded) debuff indicator.
The indicator will display it's self when the debuff is present. It is because of this little feature that this plugin is worth is in it's weight in gold. Ok, code doesn't really weigh anything, but you know what Rysh means!
Lastly we are going to go over Stopping a plugin. This is done one of two ways. The first way can be done from the Plugin Manager and the second is by a chat window command.
The Plugin Manager has two options. Either you can Unload all plugins, by clicking the button called: Unload All. Or you can select the plugin you wish to stop, then click: Unload.
The chat command to unload Palantir is: /Plugins Unload Palantir.
If you wish to have a shortcut that unloads Palantir, enter the following:
=> /Alias ;UldPal /Plugins Unload Palantir
=>/Alias Shortcut ;UldPal 3
If you wish to have a shortcut that unloads ALL plugins, enter the following:
=> /Alias ;UldAll /Plugins Unload All
=> /Alias Shortcut ;UldAll 4
Again we are placing the shortcut into the third and fourth Quickslots of the Toolbar. Removing the skills there is suggested as it will be replaced by our new shortcuts.
It is strongly recommended against unloading any plugin, as this almost always leads to a Client Crash. It is better to open the Plugin Manager and un-check your character from the pull-down menu, then restart the client.
This concludes the session on Plugins.
Cait: I would like to apologize for my absence this week, I needed a bit of wind down time. Thank you all for understanding and not leaving the kin in a panic :)